AI Insights · Timothy · July 2025
Top 5 Slime Games on Android in Italy: Q2 2025 Performance
Explore the performance trends of the top 5 slime games on Android in Italy during Q2 2025, with insights from Sensor Tower.
In the second quarter of 2025, the top slime games on Android in Italy exhibited varied performance trends. Here's a closer look at the weekly downloads, revenue, and active user metrics for these popular apps.
My Talking Slimy Slime Pet Cat from Pixeland OU saw its weekly revenue fluctuate, peaking at about $134 in late May. Downloads were notably inconsistent, with a high of 607 in mid-April but dropping significantly by late June. Active users remained relatively steady, hovering around 4K to 5K throughout the quarter.
Bruno – My Talking Slime Pet by Dramaton showed an upward trend in both downloads and active users. Weekly downloads peaked at over 4.8K in mid-June, while active users reached a high of approximately 74K during the same period. Revenue was modest, fluctuating between $5 and $36.
Super Big Slime: Black Hole 3D from Supercent, Inc. experienced a consistent download rate, with numbers ranging from 1K to 2K. Active users surged, reaching over 9K by late June. Revenue remained relatively low, with minor peaks in late May.
Super Slime Simulator: DIY Art also from Dramaton, maintained a steady download rate, peaking at 4.8K in late April. Active users increased significantly from May onwards, reaching over 6K by the end of June. Despite these trends, revenue remained minimal.
Lastly, Rogue Slime by Quest Seeker Games had a modest presence, with downloads peaking at 71 in April. Active users decreased slightly over the quarter, stabilizing around 200. Revenue was minimal, with occasional small peaks.
For more detailed insights and analysis, visit Sensor Tower, the source of this data.